lcdemu: Liquid Cristal Display emulator1

Package available in: [trunk] [8.0] [7.0] [6.0] [2.1]

lcdemu emulates the protocol used by MatrixOrbital (tm) matrix character displays. It is very useful if you want to test or develope software that outputs data on a such display but do not have one handy ;-)

... part of T2, get it here

URL: http://www.esden.net/lcdemu/index.php

Author: Piotr Esden-Tempski <esden [at] rocklinux [dot] org>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>

License: GPL
Status: Stable
Version: 0.6.0

Remark: Does cross compile (as setup and patched in T2).

Download: http://www.esden.net/lcdemu/balls/ lcdemu-0.6-beta1.tar.bz2

T2 source: lcdemu.cache
T2 source: lcdemu.desc
T2 source: lcdemuhotfix.patch

Build time (on reference hardware): 5% (relative to binutils)2

Installed size (on reference hardware): 0.04 MB, 6 files

Dependencies (build time detected): 00-dirtree atk bash binutils bzip2 cairo coreutils diffutils expat findutils fontconfig freetype gawk gcc glib glibc glitz grep gtk+ kbproto libpng libpthread-stubs libx11 libxau libxcb libxcomposite libxcursor libxdamage libxext libxfixes libxi libxinerama libxrandr libxrender linux-header make mktemp net-tools pango patch pixman pkgconfig renderproto sed sysfiles tar xcb-util xproto zlib

Installed files (on reference hardware): [show]

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).